LINK
DALE CLIK A MIS ANUNCIOS DE PUBLICIDAD Y MÁNDAME UN
MENSAJE A MI FACEBOOK MENCIONANDO EL NOMBRE DEL JUEGO..^^ LES DARE LOS LINKS.
1.Asegúrese de una instalación limpia de Borderlands 2
2.ejecutar setup.exe3.Copia el contenido de la carpeta crack a binaries/win32
4.poner spanish en el skidrow.ini y arrancar desde el launcher:
2.ejecutar setup.exe3.Copia el contenido de la carpeta crack a binaries/win32
4.poner spanish en el skidrow.ini y arrancar desde el launcher:
INCLUYE TODOS LOS UPDATES QUE HAN SALIDO HASTA EL MOMENTO
Update 1.5.0 - By sam2k8
Mechromancer DLC - By I am AWESOME
Captain Scarlett and her Pirate’s Booty DLC - By I am AWESOME
Mr. Torgue’s Campaign of Carnage DLC - By I am AWESOME
Sir Hammerlocks Big Game Hunt DLC - By I am AWESOME
Domination Madness And Supremacy Skin Packs DLC - by sam2k8
Ultimate Vault Hunters Upgrade Pack - By JBeckman
Creature Slaugher Dome DLC - By Royalgamer06
Pre-order DLC - By SKIDROW
Crack - By DMN32
Mechromancer DLC - By I am AWESOME
Captain Scarlett and her Pirate’s Booty DLC - By I am AWESOME
Mr. Torgue’s Campaign of Carnage DLC - By I am AWESOME
Sir Hammerlocks Big Game Hunt DLC - By I am AWESOME
Domination Madness And Supremacy Skin Packs DLC - by sam2k8
Ultimate Vault Hunters Upgrade Pack - By JBeckman
Creature Slaugher Dome DLC - By Royalgamer06
Pre-order DLC - By SKIDROW
Crack - By DMN32
La imagen ha sido redimensionada. Haga click en esta barra para ver la imagen completa en 960x703px. |
La imagen ha sido redimensionada. Haga click en esta barra para ver la imagen completa en 960x703px. |
Borderlands 2 Update 1 (v1.0.1) changelog:
- Minor bug fixes
Borderlands 2 Update 2 (v1.0.2) changelog:
- Fixed issue with trading negative credit values.
- Fixed issue regarding pre-order incentives.
- Fixed issue regarding connectivity problems involving routers with restricted Firewall UDP settings.
- Fixed issue regarding pre-order incentives.
- Fixed issue regarding connectivity problems involving routers with restricted Firewall UDP settings.
Borderlands 2 Update 3 (v1.0.3) changelog:
- Fixed an issue regarding the ‘Ignore’ feature in the mission log.
Borderlands 2 Update 4 (v1.1.0) changelog:
- Fixed some cases where the Logitech G19 screen would show incorrect information for the friends list.
- Fixed players losing ammo when reloading a savegame with max ammo and a stockpile relic equipped.
- Fixed the vendor UI sometimes showing a count of 1 less item in the player’s backpack than is actually there.
- Fixed the favorite/trash icons in the inventory sometimes disappearing when scrolling the inventory list.
- Fixed players getting stuck in a white box when two people try to travel at once and one is in a vehicle.
- Fixed co-op players sometimes spawning at different places after a level transition.
- Fixed the “has abandoned your struggle!” message sometimes appearing with no player name.
- Fixed mini-map fog-of-war sometimes not uncovering correctly when first loading a saved game as a client.
- Fixed a rare crash when trying to select a menu item with the keyboard after playing the game with a gamepad.
- Added “(undiscovered)” entries to the challenge log for challenges that the player has not yet found.
- Fixed a rare crash in the launcher related to using a gamepad.
- Fixed client players sometimes seeing fired bullets fly off in random directions.
- Fixed a blocker in the “Do No Harm” quest. This fix prevents the bug and corrects the issue for any character hit by this bug.
- Fixed a case where players were sometimes being sent back to the main menu after their online status changed when playing a LAN game.
- Fixed a case where shields that reduce the player’s health were sometimes not showing how much health they reduce.
- The inventory screen will no longer jump to the top of the list when using a customization item.
- Fixed a case where clients and servers would sometimes see different fast-travel stations available to them.
- Fixed a bug that could cause challenges to re-complete all 5 tiers over and over again.
- Fixed players who have lost access to their 3rd or 4th weapon slot erroneously.
- Allowed players to trade with each other when at maximum backpack capacity if they’re trading the same number of items with each other.
- Fixed players losing ammo when reloading a savegame with max ammo and a stockpile relic equipped.
- Fixed the vendor UI sometimes showing a count of 1 less item in the player’s backpack than is actually there.
- Fixed the favorite/trash icons in the inventory sometimes disappearing when scrolling the inventory list.
- Fixed players getting stuck in a white box when two people try to travel at once and one is in a vehicle.
- Fixed co-op players sometimes spawning at different places after a level transition.
- Fixed the “has abandoned your struggle!” message sometimes appearing with no player name.
- Fixed mini-map fog-of-war sometimes not uncovering correctly when first loading a saved game as a client.
- Fixed a rare crash when trying to select a menu item with the keyboard after playing the game with a gamepad.
- Added “(undiscovered)” entries to the challenge log for challenges that the player has not yet found.
- Fixed a rare crash in the launcher related to using a gamepad.
- Fixed client players sometimes seeing fired bullets fly off in random directions.
- Fixed a blocker in the “Do No Harm” quest. This fix prevents the bug and corrects the issue for any character hit by this bug.
- Fixed a case where players were sometimes being sent back to the main menu after their online status changed when playing a LAN game.
- Fixed a case where shields that reduce the player’s health were sometimes not showing how much health they reduce.
- The inventory screen will no longer jump to the top of the list when using a customization item.
- Fixed a case where clients and servers would sometimes see different fast-travel stations available to them.
- Fixed a bug that could cause challenges to re-complete all 5 tiers over and over again.
- Fixed players who have lost access to their 3rd or 4th weapon slot erroneously.
- Allowed players to trade with each other when at maximum backpack capacity if they’re trading the same number of items with each other.
Borderlands 2 Update 5 (v1.1.1) changelog:
- Modified profile behavior to prevent possible data loss.
Borderlands 2 Update 6 (v1.1.2) changelog:
- Prevents data instability when launched with unsupported commands.
Borderlands 2 Update 7 (v1.1.3) changelog:
- Added a toggle for whether textures should fade or pop in when a higher-resolution version loads. High-end computers can disable this to avoid seeing lower-resolution textures streaming in.
- Added the ability to reset all challenge progress for a character once they’ve completed 85% of all non-DLC, non-area-specific challenge levels. This will keep the player’s current challenge bonuses and rank, but reset all challenge progress to 0 and allow challenges to be re-completed for additional ranks and bonuses. Resetting is available on the “challenges” screen of the status menu and will display as a tooltip at the bottom of the screen if the player has met the criteria.
- Fixed a bug where profile files set to “read only” were not being saved.
- Fixed a performance issue in Captain Scarlett and her Pirate’s Booty content with PhysX set to Medium or High.
- Added the ability to reset all challenge progress for a character once they’ve completed 85% of all non-DLC, non-area-specific challenge levels. This will keep the player’s current challenge bonuses and rank, but reset all challenge progress to 0 and allow challenges to be re-completed for additional ranks and bonuses. Resetting is available on the “challenges” screen of the status menu and will display as a tooltip at the bottom of the screen if the player has met the criteria.
- Fixed a bug where profile files set to “read only” were not being saved.
- Fixed a performance issue in Captain Scarlett and her Pirate’s Booty content with PhysX set to Medium or High.
Borderlands 2 Update 8 (v1.2.0) changelog:
- Fixed fast travel stations from downloadable content sometimes disappearing when loading a saved game.
- Fixed an issue where players could occasionally be unable to connect to one another if one of them had recently been in DLC that the other doesn’t have.
- Fixed an issue where players were sometimes unable to pick items up after another player had bulk-picked-up a nearby item.
- Fixed a bug in the inventory UI when quickly scrolling to the bottom of a list using the mouse wheel.
- Improved PhysX fluid rendering quality at high resolutions.
- Improved NVIDIA 3D Vision integration.
- Fixed the “Inverted reverse steering” option not working for clients in a multiplayer game.
- Fixed the player’s backpack sort setting not persisting.
- Fixed an issue causing players to sometimes crash or freeze after killing Master Gee in the Captain Scarlett DLC.
- Fixed challenges showing inaccurate completion amounts for area-specific challenges.
- Fixed a bug where the player’s active mission would sometimes fall back to main-game missions when completing other missions in DLC areas.
- Fixed a bug that could cause players to lose mission rewards that they had not claimed when switching between Normal mode and True Vault Hunter mode.
- Added a confirmation dialog when opening the golden chest in Sanctuary.
- Fixed Arid Nexus Badlands showing an undiscovered challenge that was not attainable.
- Restored some lost progress to players who have had their profiles reset. To ensure you are credited for as much progress as possible, please load your character, select “Continue” on the Main Menu, and then “Save and Quit” after you enter the world. Repeat this process for each character in your character list.
- Fixed the Mechromancer’s Anarchy skill sometimes losing stacks incorrectly for multiplayer clients.
- Fixed a bug causing players to sometimes get stuck zoomed in when in “Fight for Your Life” mode.
- Fixed challenge “For The Hoard!” to work properly after resetting challenges.
- Fixed a bug that could sometimes cause players’ skill points to be reset when loading their character.
- Fixed a bug that could cause enemies and missions to be locked to an incorrect level.
- Fixed bug causing Tediore reloads to get Amplify shield damage bonuses for each round remaining in the clip.
- Amplify damage from Amplify Shields is now divided among all projectiles fired from a single shot.
- Balance adjustments to “The Bee”:
+ Increased Recharge Delay
+ Significantly increased Recharge Rate
+ Reduced Amplify damage
- DLC raid bosses no longer drop Seraph crystals in Normal Mode.
- Reduced level of DLC raid bosses in Normal Mode.
- Fixed issue resulting in infinite leveling exploit with Fleshstick.
- Increased the health of Terramorphous, Willhelm, and Blue.
- Additional miscellaneous balance tweaks.
- Fixed issues with the following missions that could cause players to get stuck or not be able to complete them:
+ Plan B
+ Wildlife Preservation
+ Mighty Morphin
+ Animal Rescue: Food
+ The Man Who Would Be Jack
+ Get To Know Jack
+ Where Angels Fear to Tread
+ Trailer Trashing
+ Clan War: First Place
+ Stalker of Stalkers
+ The Once and Future Slab
+ Home Movies
+ Shielded Favors
+ You Are Cordially Invited: Tea Party
+ (Captain Scarlett) Freedom of Speech
- Fixed an issue where players could occasionally be unable to connect to one another if one of them had recently been in DLC that the other doesn’t have.
- Fixed an issue where players were sometimes unable to pick items up after another player had bulk-picked-up a nearby item.
- Fixed a bug in the inventory UI when quickly scrolling to the bottom of a list using the mouse wheel.
- Improved PhysX fluid rendering quality at high resolutions.
- Improved NVIDIA 3D Vision integration.
- Fixed the “Inverted reverse steering” option not working for clients in a multiplayer game.
- Fixed the player’s backpack sort setting not persisting.
- Fixed an issue causing players to sometimes crash or freeze after killing Master Gee in the Captain Scarlett DLC.
- Fixed challenges showing inaccurate completion amounts for area-specific challenges.
- Fixed a bug where the player’s active mission would sometimes fall back to main-game missions when completing other missions in DLC areas.
- Fixed a bug that could cause players to lose mission rewards that they had not claimed when switching between Normal mode and True Vault Hunter mode.
- Added a confirmation dialog when opening the golden chest in Sanctuary.
- Fixed Arid Nexus Badlands showing an undiscovered challenge that was not attainable.
- Restored some lost progress to players who have had their profiles reset. To ensure you are credited for as much progress as possible, please load your character, select “Continue” on the Main Menu, and then “Save and Quit” after you enter the world. Repeat this process for each character in your character list.
- Fixed the Mechromancer’s Anarchy skill sometimes losing stacks incorrectly for multiplayer clients.
- Fixed a bug causing players to sometimes get stuck zoomed in when in “Fight for Your Life” mode.
- Fixed challenge “For The Hoard!” to work properly after resetting challenges.
- Fixed a bug that could sometimes cause players’ skill points to be reset when loading their character.
- Fixed a bug that could cause enemies and missions to be locked to an incorrect level.
- Fixed bug causing Tediore reloads to get Amplify shield damage bonuses for each round remaining in the clip.
- Amplify damage from Amplify Shields is now divided among all projectiles fired from a single shot.
- Balance adjustments to “The Bee”:
+ Increased Recharge Delay
+ Significantly increased Recharge Rate
+ Reduced Amplify damage
- DLC raid bosses no longer drop Seraph crystals in Normal Mode.
- Reduced level of DLC raid bosses in Normal Mode.
- Fixed issue resulting in infinite leveling exploit with Fleshstick.
- Increased the health of Terramorphous, Willhelm, and Blue.
- Additional miscellaneous balance tweaks.
- Fixed issues with the following missions that could cause players to get stuck or not be able to complete them:
+ Plan B
+ Wildlife Preservation
+ Mighty Morphin
+ Animal Rescue: Food
+ The Man Who Would Be Jack
+ Get To Know Jack
+ Where Angels Fear to Tread
+ Trailer Trashing
+ Clan War: First Place
+ Stalker of Stalkers
+ The Once and Future Slab
+ Home Movies
+ Shielded Favors
+ You Are Cordially Invited: Tea Party
+ (Captain Scarlett) Freedom of Speech
Borderlands 2 Update 9 (v1.2.1) changelog:
- Fixed an issue causing bank slots to be capped at 14 instead of 16.
- Fixed a crash when loading a character that had the “Mighty Morphin” mission active in the “Collect 4 samples” state.”
- Fixed a crash when loading a character that had the “Mighty Morphin” mission active in the “Collect 4 samples” state.”
Borderlands 2 Update 10 (v1.2.2) changelog:
- Fixed an issue involving progress on some area-specific challenges being incorrectly associated with the wrong challenge. As a result, progress on some area-specific challenges made following the 1.2.0 update may be shifted to another challenge.
Borderlands 2 Update 11 (v1.3.0) changelog:
- Fixed the “use” description text on the HUD getting cut off prematurely when binding “use” to certain keys.
- Fixed a bug that could cause the critical hit bonus to inconsistently be included on the item card of weapons that modify this stat like Miss Moxxi’s Bad Touch.
- Fixed a bug causing decals to not be displayed when the framerate was set to 30FPS Capped.
- Fixed a bug causing head customizations from the Mr. Torgue DLC to not unlock properly for Sirens and Mechromancers.
- Fixed a bug where profiles would refuse to save when they were already corrupted on startup.
- Fixed a bug where profile restoration code would sometimes trigger inappropriately.
- Fixed a bug that could cause the critical hit bonus to inconsistently be included on the item card of weapons that modify this stat like Miss Moxxi’s Bad Touch.
- Fixed a bug causing decals to not be displayed when the framerate was set to 30FPS Capped.
- Fixed a bug causing head customizations from the Mr. Torgue DLC to not unlock properly for Sirens and Mechromancers.
- Fixed a bug where profiles would refuse to save when they were already corrupted on startup.
- Fixed a bug where profile restoration code would sometimes trigger inappropriately.
Borderlands 2 Update 12 (v1.3.1) changelog:
- Added support for text input using the gamepad for Steam’s Big Picture mode.
- Fixed a bug causing players to sometimes get stuck in the “Whoops” mission of the Captain Scarlett DLC.
- Deathtrap can no longer restore an enemy’s shields, even though it was hilarious.
- Fixed a bug that caused off-hand weapons to sometimes deal improper damage while Gunzerking.
- Addressed an issue where shotguns did not receive full damage boosts from skills and gear.
- Fixed a bug causing players to sometimes get stuck in the “Whoops” mission of the Captain Scarlett DLC.
- Deathtrap can no longer restore an enemy’s shields, even though it was hilarious.
- Fixed a bug that caused off-hand weapons to sometimes deal improper damage while Gunzerking.
- Addressed an issue where shotguns did not receive full damage boosts from skills and gear.
Borderlands 2 Hotfix 1 changelog:
- Daily lockouts for Hyperius the Invincible, Master Gee the Invincible, and Pyro Pete the Invincible disabled pending a future update to address lockout timers.
Borderlands 2 Update 13 (v1.4.0) changelog:
- Added a new playthrough called Ultimate Vault Hunter Mode, unlocked for a character once they have completed the main story missions in True Vault Hunter Mode and reached level 50!
In this mode, you will always start in Southern Shelf at Cleaning Up the Berg and may reset your playthrough progress as often as you like without losing any items, levels, or stats. All enemies are significantly more difficult in this playthrough, but the loot quality has increased accordingly. Rumor has it there is an entirely new rarity of loot out there for high-level players.
- Added new items to the Black Market:
- One additional ammo upgrade for each ammo type, at 50 Eridium each.
- Two more backpack storage space upgrades, at 50 and 100 Eridium respectively.
- Two more bank storage space upgrades, at 50 and 100 Eridium respectively.
- Increased the maximum amount of Eridium players can hold from 99 to 500.
- Fixed a bug that was causing some users to crash on startup or when loading into a level after choosing their character.
- Fixed a bug that could cause hosts to become invulnerable if they were being revived by a client who disconnected mid-revive.
- Fixed an issue that could cause players to crash or freeze when fighting BNK-3R.
- Fixed a bug that could cause Deathtrap’s Robot Rampage audio to not stop playing after killing an enemy until Deathtrap despawned.
- Fixed a bug that could stop the Gunzerker’s Keep It Piping Hot skill from functioning as intended.
- Covered an area of the world near Claptrap’s ship where the player could fall in and be unable to get out.
- Fixed an issue where a Siren could revive a player and make another player invulnerable under specific circumstances.
- Addressed instances of audio distortion tied to Axton’s turret and kill skills.
- (Mr. Torgue DLC) Critical hits against Midgets now register properly.
- (Mr. Torgue DLC) Rat Thief enemies are no longer allowed in Pete’s Bar due to patron concerns regarding excessive theft.
- (Captain Scarlett DLC) Fixed an issue with the “Shady Dealings” challenge where a purchase could sometimes not count toward its completion.
In this mode, you will always start in Southern Shelf at Cleaning Up the Berg and may reset your playthrough progress as often as you like without losing any items, levels, or stats. All enemies are significantly more difficult in this playthrough, but the loot quality has increased accordingly. Rumor has it there is an entirely new rarity of loot out there for high-level players.
- Added new items to the Black Market:
- One additional ammo upgrade for each ammo type, at 50 Eridium each.
- Two more backpack storage space upgrades, at 50 and 100 Eridium respectively.
- Two more bank storage space upgrades, at 50 and 100 Eridium respectively.
- Increased the maximum amount of Eridium players can hold from 99 to 500.
- Fixed a bug that was causing some users to crash on startup or when loading into a level after choosing their character.
- Fixed a bug that could cause hosts to become invulnerable if they were being revived by a client who disconnected mid-revive.
- Fixed an issue that could cause players to crash or freeze when fighting BNK-3R.
- Fixed a bug that could cause Deathtrap’s Robot Rampage audio to not stop playing after killing an enemy until Deathtrap despawned.
- Fixed a bug that could stop the Gunzerker’s Keep It Piping Hot skill from functioning as intended.
- Covered an area of the world near Claptrap’s ship where the player could fall in and be unable to get out.
- Fixed an issue where a Siren could revive a player and make another player invulnerable under specific circumstances.
- Addressed instances of audio distortion tied to Axton’s turret and kill skills.
- (Mr. Torgue DLC) Critical hits against Midgets now register properly.
- (Mr. Torgue DLC) Rat Thief enemies are no longer allowed in Pete’s Bar due to patron concerns regarding excessive theft.
- (Captain Scarlett DLC) Fixed an issue with the “Shady Dealings” challenge where a purchase could sometimes not count toward its completion.
- Fixed an issue where players could be unable to interact with the menu when a mission that granted experience but not items was completed and not handled by the player before saving and quitting.
- Fixed an issue where players could cause the round to not fail in a Slaughter mission if a surviving player disconnects while all others are out.
- (Sir Hammerlock DLC) Thermitage is now friendlier and will no longer refuse to come play with some players.
- Fixed issues with the following missions that could cause players to get stuck or not be able to complete them:
Wildlife Preservation
Medical Mystery
(Captain Scarlett DLC) Let There Be Light
(Mr. Torgue DLC) Eat Cookies and Crap Thunder
- Fixed an issue where players could cause the round to not fail in a Slaughter mission if a surviving player disconnects while all others are out.
- (Sir Hammerlock DLC) Thermitage is now friendlier and will no longer refuse to come play with some players.
- Fixed issues with the following missions that could cause players to get stuck or not be able to complete them:
Wildlife Preservation
Medical Mystery
(Captain Scarlett DLC) Let There Be Light
(Mr. Torgue DLC) Eat Cookies and Crap Thunder
- Fixed a bug where players were able to do far more damage than intended by exploiting a buff from the Evil Smasher.
- Clients are now able to see explosions caused by Norfleets in multiplayer.
- Fixed an issue causing Relics to sometimes not show the Favorite indicator.
- Fixed an issue that caused E-tech weapons to not be able to hit the Mechromancer’s ‘One Two Boom’ orb.
- Seraph Gear from Captain Scarlett and Mr. Torgue DLC re-balanced to be more powerful.
- Fixed class mods that increase the skill grade of Axton’s Metal Storm, Onslaught and Quick Charge skills to function as intended.
- Fixed an exploit involving Vladof rocket launchers that could result in having infinite ammo for any weapon.
- Fixed an issue where weapon cards would sometimes not display how many bullets they consumed per shot.
- Mechromancer’s Prodigy class mod now correctly increases reload speed.
- Fixed an issue causing impact sounds from users with The Bee shield to not be audible on clients.
- Adjusted Mechromancer’s Sweetheart class mod to correctly increase team health.
- Assassin’s “Slayer of Terramorphous” class mod no longer includes Gunzerker skill bonus.
- (Mr. Torgue DLC) Torgue vending machines can now stock legendary weapons above level 48.
- Chere-amie sniper rifle and transfusion grenades no longer cause audio distortion.
- Assigned price to Anshin ‘Evolution’ shield so that players can sell it for money if desired.
- Clients are now able to see explosions caused by Norfleets in multiplayer.
- Fixed an issue causing Relics to sometimes not show the Favorite indicator.
- Fixed an issue that caused E-tech weapons to not be able to hit the Mechromancer’s ‘One Two Boom’ orb.
- Seraph Gear from Captain Scarlett and Mr. Torgue DLC re-balanced to be more powerful.
- Fixed class mods that increase the skill grade of Axton’s Metal Storm, Onslaught and Quick Charge skills to function as intended.
- Fixed an exploit involving Vladof rocket launchers that could result in having infinite ammo for any weapon.
- Fixed an issue where weapon cards would sometimes not display how many bullets they consumed per shot.
- Mechromancer’s Prodigy class mod now correctly increases reload speed.
- Fixed an issue causing impact sounds from users with The Bee shield to not be audible on clients.
- Adjusted Mechromancer’s Sweetheart class mod to correctly increase team health.
- Assassin’s “Slayer of Terramorphous” class mod no longer includes Gunzerker skill bonus.
- (Mr. Torgue DLC) Torgue vending machines can now stock legendary weapons above level 48.
- Chere-amie sniper rifle and transfusion grenades no longer cause audio distortion.
- Assigned price to Anshin ‘Evolution’ shield so that players can sell it for money if desired.
Borderlands 2 Update 14 (v1.5.0) changelog:
- Added support and compatibility for upcoming content, including character customizations unlocked by playing Poker Night 2.
- Fixed an issue where bank and stash capacity could be exceeded. This change prevents additional items from being added to stash / bank until capacity is below the maximum -- it does not forcibly remove or delete any items.
- Added a preview of available premium customizations when using a customization station so that players can see what a purchased head or skin would look like before buying.
- Fixed an exploit where players could become invincible occasionally through the Siren’s Res skill.
- Fixed an issue that prevented players from choosing a new customization from SHiFT when creating a character immediately after redeeming a customization code.
- Players are now able to type a “c” in their player name without causing the “load a character” overlay to appear while starting a New Game.
- Fixed issues with the following missions that could cause players to get stuck or not be able to complete them:
- Bad Hair Day
- Best Minion Ever
Fixed a bug that could cause the “Wildlife Preservation” mission boss to sometimes continue fighting after the encounter in Ultimate Vault Hunter Mode.
- (Captain Scarlett DLC) Fixed an issue that could cause Scarlett to not drop Scarlett’s Greed in the fight with Roscoe.
- Fixed a bug that caused the player’s grenade count to not be saved properly if they were using a Grenadier class mod.
- Fixed a bug causing Seraph items of the day to incorrectly be capped at level 55.
- Rebalanced the Gunzerker’s Titan class mod to be more in line other Gunzerker class mods.
- Fixed an issue where the Evolution shield could incorrectly list a Recharge Delay of 0.00 seconds.
- Fixed audio from Impact shields not playing when connected to another player.
- Fixed an issue causing audio distortion in some cases when a transfusion projectile got stuck inside an object.
- Fixed an issue where bank and stash capacity could be exceeded. This change prevents additional items from being added to stash / bank until capacity is below the maximum -- it does not forcibly remove or delete any items.
- Added a preview of available premium customizations when using a customization station so that players can see what a purchased head or skin would look like before buying.
- Fixed an exploit where players could become invincible occasionally through the Siren’s Res skill.
- Fixed an issue that prevented players from choosing a new customization from SHiFT when creating a character immediately after redeeming a customization code.
- Players are now able to type a “c” in their player name without causing the “load a character” overlay to appear while starting a New Game.
- Fixed issues with the following missions that could cause players to get stuck or not be able to complete them:
- Bad Hair Day
- Best Minion Ever
Fixed a bug that could cause the “Wildlife Preservation” mission boss to sometimes continue fighting after the encounter in Ultimate Vault Hunter Mode.
- (Captain Scarlett DLC) Fixed an issue that could cause Scarlett to not drop Scarlett’s Greed in the fight with Roscoe.
- Fixed a bug that caused the player’s grenade count to not be saved properly if they were using a Grenadier class mod.
- Fixed a bug causing Seraph items of the day to incorrectly be capped at level 55.
- Rebalanced the Gunzerker’s Titan class mod to be more in line other Gunzerker class mods.
- Fixed an issue where the Evolution shield could incorrectly list a Recharge Delay of 0.00 seconds.
- Fixed audio from Impact shields not playing when connected to another player.
- Fixed an issue causing audio distortion in some cases when a transfusion projectile got stuck inside an object.
No hay comentarios:
Publicar un comentario